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3D Environment Artist

Gameloft, Da Nang
Employment type: 
Full time

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3D Environment Artist

Company Description

Leader in the development and publishing of mobile games, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 113 million monthly users offers via Gameloft Advertising Solutions a unique level of visibility and involvement to advertisers. Gameloft operates its own established franchises such as Asphalt®, Order & Chaos, Modern Combat and Dungeon Hunter and also partners with major rights holders including Universal, Illumination Entertainment, Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel® and Ferrari®. Gameloft distributes its games in over 100 countries and employs 5,700 people worldwide. Gameloft is a Vivendi company. All trademarks referenced above are owned by their respective trademark owners.

Gameloft DAD Studio was established in 2010. After 6 years of development, we now have nearly 500 employees working in a modern building with splendid river view in Danang city, Vietnam. Coming to Danang city, you will be amazed by the magnificent nature with beautiful sandy beaches and various moutains for sightseeing, hiking, or simply immersing yourself in the green. Danang is an expat-friendly city with helpful local people many of whom can speak good English, a wide range of services for daily needs and entertainment, low-living cost, and nice weather all year-round! Danang is also in the vinicity of culturally rich destinations like Hue and Hoi An - the UNESCO World Heritages in Vietnam. 

What does it mean to work for Gameloft Danang? It means working in a professional environment with young and dynamic colleagues in the week days and either enjoy the nature or explore the culture on the weekends!

DAD Studio took part in production of many famous Gameloft games worldwide including Modern Combat 5, My Little Pony, Ice Age Adventures, Asphalt Nitro, NOVA3 ...We are looking for the next talents to join the game. It can be YOU!

Job Description

  • Provide High quality in-game environments based on concepts, 3D mock-ups and art direction specifications
  • Provide High quality levels’ props for existing levels
  • To Model key level landmarks and props in high-poly
  • Provide very high quality textures in Substance designer/Photoshop and others.
  • To define shader effects, and material properties for props and environment features
  • R&D on optimization of game environments by implementing the use of latest techniques (modular, procedural, etc.)
  • Perform graphical work assigned by GFX Supervisor and producers.
  • Ensure quality of any tasks assigned meets expectations and Art direction from Producers/Supervisor/Lead Artist.
  • Master all tools needed for 3D art production (3DsMax, Illustrator, substance designer, SVN, plus any In-House and external tool needed to produce assets.
  • Solve issues presenting in development
  • Propose quality improvements
  • Supervise work provided and results on implementation, contribute with solutions for implementation issues.

 

Qualifications

Knowledge

●      Academic background in Arts, design or equivalent.

●      High level in 3DsMax.

●      High level in Substance Designer.

●      High level in Photoshop.<

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