Rigger and Animator
We are developing a mobile space simulation game named A.O.G for which we are looking for rigger and animator to work with on our models. All the rigs and animations must be supported to unity engine.
Matter Catcher HUT :-
- Entry Door animation.
- Dome level 1,2,3 should rotate simultaneously.
- The support pillar should constantly keep moving in a way that it is stabilizing with planets gravitational force.